fabmetheus_utilities.fabmetheus_tools.interpret_plugins.xml_plugins.booleangeometry ($Date: 2008/21/04 $)
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/home/enrique/Desktop/backup/babbleold/script/reprap/fabmetheus/fabmetheus_utilities/fabmetheus_tools/interpret_plugins/xml_plugins/booleangeometry.py

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The xml.py script is an import translator plugin to get a carving from an Art of Illusion xml file.

An import plugin is a script in the interpret_plugins folder which has the function getCarving. It is meant to be run from the interpret tool. To ensure that the plugin works on platforms which do not handle file capitalization properly, give the plugin a lower case name.

The getCarving function takes the file name of an xml file and returns the carving.

This example gets a triangle mesh for the xml file boolean.xml. This example is run in a terminal in the folder which contains boolean.xml and xml.py.


> python
Python 2.5.1 (r251:54863, Sep 22 2007, 01:43:31)
[GCC 4.2.1 (SUSE Linux)] on linux2
Type "help", "copyright", "credits" or "license" for more information.
>>> import xml
>>> xml.getCarving().getCarveRotatedBoundaryLayers()
[-1.159765625, None, [[(-18.925000000000001-2.4550000000000001j), (-18.754999999999981-2.4550000000000001j)
..
many more lines of the carving
..


An xml file can be exported from Art of Illusion by going to the "File" menu, then going into the "Export" menu item, then picking the XML choice. This will bring up the XML file chooser window, choose a place to save the file then click "OK". Leave the "compressFile" checkbox unchecked. All the objects from the scene will be exported, this plugin will ignore the light and camera. If you want to fabricate more than one object at a time, you can have multiple objects in the Art of Illusion scene and they will all be carved, then fabricated together.


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Modules
       
__init__
fabmetheus_utilities.solids.solid_utilities.boolean_carving
fabmetheus_utilities.gcodec
fabmetheus_utilities.solids.solid_utilities.geomancer
os
fabmetheus_utilities.settings

 
Classes
       
XMLBooleanGeometryProcessor

 
class XMLBooleanGeometryProcessor
    A class to process xml boolean geometry elements.
 
  Methods defined here:
__init__(self)
Process the children of the xml element.
processChildren(self, xmlElement)
Process the children of the xml element.
processXMLElement(self, xmlElement)
Process the xml element.

 
Functions
       
addToNamePathDictionary(directoryPath, namePathDictionary)
Add to the name path dictionary.
getCarvingFromParser(xmlParser)
Get the carving for the parser.
getSolidToolsDirectoryPath()
Get the plugins directory path.
getSolidsDirectoryPath()
Get the solids directory path.
getToolsDirectoryPath()
Get the plugins directory path.

 
Data
        __author__ = 'Enrique Perez (perez_enrique@yahoo.com)'
__credits__ = 'Nophead <http://hydraraptor.blogspot.com/>\nArt of Illusion <http://www.artofillusion.org/>'
__date__ = '$Date: 2008/21/04 $'
__license__ = 'GPL 3.0'
absolute_import = _Feature((2, 5, 0, 'alpha', 1), (2, 7, 0, 'alpha', 0), 16384)

 
Author
        Enrique Perez (perez_enrique@yahoo.com)

 
Credits
        Nophead <http://hydraraptor.blogspot.com/>
Art of Illusion <http://www.artofillusion.org/>